﻿{"meta":{"id":"695E1B79067AE328","name":"PQD - Squad Spawn","description":"WIP","type":1,"createdAt":"2026-05-16T22:20:19.0Z","updatedAt":"2026-05-17T16:25:23.0Z","versions":[{"version":"0.2.0","gameVersion":"","changelog":"","corrupted":false,"dependencies":[],"scenarios":[],"env":7,"package":{"totalSize":1334274,"files":[{"isCorrupted":false,"isDownloaded":true,"size":127,"downloadedSize":0,"filePath":"$profile:../addons/PQD-SquadSpawn_695E1B79067AE328/addon.gproj","updatedAt":"","name":"addon.gproj"},{"isCorrupted":false,"isDownloaded":true,"size":1938,"downloadedSize":0,"filePath":"$profile:../addons/PQD-SquadSpawn_695E1B79067AE328/resourceDatabase.rdb","updatedAt":"","name":"resourceDatabase.rdb"},{"isCorrupted":false,"isDownloaded":true,"size":10328,"downloadedSize":0,"filePath":"$profile:../addons/PQD-SquadSpawn_695E1B79067AE328/data.pak","updatedAt":"","name":"data.pak"},{"isCorrupted":false,"isDownloaded":true,"size":1321881,"downloadedSize":0,"filePath":"$profile:../addons/PQD-SquadSpawn_695E1B79067AE328/thumbnail.png","updatedAt":"","name":"thumbnail.png"}]}}],"selectedRev":0,"previews":[{}],"averageRating":0.0,"subscriberCount":0,"ratingCount":0,"summary":"WIP","license":"Custom license","licenseText":"About PQD - Squad Spawn\n\nPQD - Squad Spawn is an Arma Reforger mod that adds Battlefield-style squad respawning as an additional respawn option. It allows players to respawn on living members of their current in-game group while keeping all existing respawn systems available, including bases, radios, deployable spawn points, vehicles, and game-mode-specific respawn rules.\n\nThe mod works by adding runtime squad spawn points for connected players through a game mode component. Each squad spawn point follows its assigned player and is only usable by other players in the same group. Server-side validation repeats the group, target, vehicle seat, cooldown, and combat checks before allowing a respawn, so the client UI cannot bypass the rules.\n\nFor balance, squad respawning includes a configurable group-wide cooldown and a configurable combat lockout. A player cannot be used as a squad respawn target for a short period after firing, taking damage, or being detected as suppressed by a standalone server-side shot-line proximity check.\n\nMIT License\n\nCopyright (c) 2026 PQD - Squad Spawn contributors\n\nPermission is hereby granted, free of charge, to any person obtaining a copy\nof this software and associated documentation files (the \"Software\"), to deal\nin the Software without restriction, including without limitation the rights\nto use, copy, modify, merge, publish, distribute, sublicense, and/or sell\ncopies of the Software, and to permit persons to whom the Software is\nfurnished to do so, subject to the following conditions:\n\nThe above copyright notice and this permission notice shall be included in all\ncopies or substantial portions of the Software.\n\nTHE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\nIMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\nFITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\nAUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\nLIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\nOUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE\nSOFTWARE.","access":false,"unlisted":false,"author":{"username":"Raphael_PQD","id":"44ee269b-67e6-47da-8e5a-061e55b06377","personalBlocked":false},"tags":[{"name":"SYSTEMS"},{"name":"MISC"}],"screenshots":[{},{}],"deleted":false,"timeLastPlay":1450650376224,"timeFirstDownload":4294967300}}